This is ridiculously long. Sorry a crash last night got me behind and I rolling several things together.
OSGrid Story – GoMa and MOUL are good places for the story. Posting on MOUL gets it out to the larger fan base. It’s up us to decide where we want everyone to post story ‘first’. I often post here as test story. I think here it would be good to run parallel threads. One thread could be IC story and one OOC discussion about the IC story. This will allow people to start to understand what and why we are doing things whichever way and relating to OOC events. Only the IC story would be on MOUL.
An example of the OOC thread discussion is this, written in response to a question by Dot.
The Quin-Nal trip is to represent exploring OS grid and get photos of the current status, so we can get it out there. While one can see my other RPG world’s going nuclear as unrelated (it is - I could relate the OOC reasons for their need to explain a sudden massive loss of players and how it was blocking RP there, but that won't make sense to Uruites), I see it as a way of relating the loss of D'Uru. I see the refugees as being real Uru Fans exploring and considering the OS grids as an optional home, not necessarily the D'ni refugees but I expect some/more of them.
The next diary entry will be about the Quin-Nal trip. I hope to have more pic of OS Dev up by then. The next entry will be after I find my 'other' battles have entered the nuclear stage and I fear factions from those worlds will spread the fighting. I will find that a portion of the D'ni worlds has been inadvertently (?) destroyed too (D’Uru). I will then urge we examine how to move SL Dev, just as someone is moving Channelwood. That motivation can be from fear of the fighting, fear of whatever took D'Uru or in preparation to care for an influx of Refugees or something I have not thought of yet or something you add in.
I see being able to run a double meaning on who the SL Devokians are, GoMa and OU. I can make references to Open Uru as a refugee project for fleeing Eder D'Uru's loss. The name lends itself to a handy mnemonic easily remembered. Some of the story can reference the OOC instructions and tech support for the OS grid move to and spread through the community. In-world-links to forums with OOC notes or a transition thread in the forum so in-world can remain more IC... however it is done, we can lead players that don't catch the ARG type relationship and story into what is going on.Let me know your thoughts on this one. At some point, I think, we need open planning for this story. We also need to open up our planning for OS Dev.
OSGrid Private Planning – There will still be a need for private planning. This thread works for that. Our issues with others, financial matters, artistic direction and over arch story direction all need some protected development time. I think each team for each sim will likely have their own. I think we need to handle the purposes and rights of sim owners to have control and private meetings in the SD&D section. JWP touches on it now and then.
OSGrid Tech – I think tech will fit better at OU. Plus we have the easy mix of blogs, wikis and forums. It seems planned to be mostly the OOC planning and tech site for the community and an alternative to GoW.
I did PM RAWA and ask if he had any thoughts on the amount and type of OS grid stuff we may post there. I’ll see what he thinks and let you know. [...]
I would like to help GoMa and other fans. There seems to be an aversion to free form anything as people can't see where IT is going. But the thing is 'IT' just doesn't matter because 'IT' is us and with freedom we can do whatever we want. We can help others where we can. I think the founding ideas Americans had of cooperative independence and personal freedom are lacking in a portion of our community. I see ways we can use those ideas for OS grid.
As to evacuating Devokan… This picture is from my other RPG. They were targeting for a nuclear attack and building story for a purpose (need to trash sim and add in new tech). That happened this week. I don’t have good images of the city before the attack. I have been thinking of how to photo the post-attack-city. Dark places are hard to photograph. They did a good job of destroying the city and making craters and misty green radioactive areas. So, for my IC purposes in Dev I fear refugees will be running for it.
Since in my RP the tech to get to Channelwood is RP’d to be lost and we have seen others from my battle zone (or other dark rp’s) in Dev… moving Dev to the same world will give us protection from being found. That sort of has its parallels in the OOC transfer to OS. Mine can be one of whatever reasons others come up with. Its not like we have to have a single reason. We can remain unsure
why, each having an opinion, but agree leaving is good.
Targeting from Space Station (my sitting there has NOTHING TO DO with the place blowing up!!!)
I hope to have some other pictures of what they did to the sim for their aftermath. I have yet to ask if they did the fireworks thing they did once before. We have some pretty awesome looking nuclear explosions in SL. With new tech available to them they needed to make some drastic changes and add in many features of their new play toys. So, as trashed as it looks there are new game play opportunities there. While much of the …appearance… of these toys is oriented toward fighting and hit points, the software and interactive ideas are transferable to a non-violent Myst-Style
Whatever we do with all of the above, the entire
IC story is in cooperation with what you and others want to do. I like the challenge of mixing the OOC goings on with the IC story line and play with a style from that interest. It has a nice mix of some ARG parts I enjoy and experiment with. I can always change direction in my IC story. I'm not attached to it. So, if it’s not fun for you, I can make a shift to something else we may like. Besides this is each of our’s story (bad English) and we can be revisionist if needed.
I hope this explains what I’m thinking. Let me know if something doesn’t work for you or you have better ideas and the directions you would like to go.
OSGrid Physics - SL is using Havok 4. It is possible to use Havok with OSGrids. The ODE open source physics are said to be as good as Havok. I have seen games that tend to support that opinion. I expect OSGrid physics to improve soon.
Wiki Article - I think a
how to wiki is a good idea. GoMa or OU? I think we need to figure out the easiest way for SL players to get there and another route for non-SL players. I think the most support is at OSGrid web site. Then there is the viewer... Hippo is official and has support. I vote for adopting it. The SL viewer and Emerald viewers are popular. Imprudence is popular in the OS world. Fortunately those all work almost the same.
Wheeew. Longer post than planned.